Table of Contents
Features
Current features
Future plans
Features
Current features
3D OpenGL render engine supporting hardware acceleration
Powerful scripting with Lua
Character animations
Characters can walk around and say things
Collision detection
Dynamic shadow casting
Support for 3DS with lightmapping
Texture support: BMP,
JPG
, TGA,
PNG
Room and mesh model support: 3DS, OBJ
Actor animation model: SMD (Half Life), MD2 (Quake 2)
GUI
creation, Looking at objects classic style
Picking up objects
Easy to use inventory
Room animations wih animated 3D sprites
Cutscenes
GLSL Shader Language support
Music/audio supports Ogg Vorbis,
MP3
, FLAC, uncompressed WAV, AIFF, MOD, S3M, XM, and IT files
Keyboard bindings
Loading and Saving game state to file.
Keyframe animations
Conversations system helpers
Pathfinding
Future plans
Platform independence (yes Linux and Mac too)
Texture animations
Normal maps for models
Video playback support
Water/reflection shaders
Easy resource manager
Better font handling, custom fonts, Freetype library?
Something you would like to see? Post a comment and let me know
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features/start.txt · Last modified: 2010/01/02 01:43 by rahakasvi
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